![]() ![]() Moreover, some people say that, for 2D basic games, GameMaker seems to be better for some reason (kindly correct me if I’m wrong, since I have no knowledge on any). ![]() The main problem about picking Unity over GameMaker is that purchasing a Unity license for $1500 is not an option for me at the moment, so I’d simply go for Personal (Free) Edition, while I see that GameMaker Studio offers its Professional edition for just $90, which would be perfectly affordable to me. I'm curious about Unity 3D over GameMaker since it seems to have pros like a bigger community, more free resources, better performance and utilities and it may be programmed in the universal C# language (and I used to program in C++ during my university days, so that's a plus) instead of some particular language that GameMaker offers. I'd like to give it a try on developing some basic 2D games (RPG, rogue-like, turn based strategy) for fun/learning during some of my spare time at first, so nothing serious. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |